Packageispring.presenter.presentation.slides
Classpublic class TransitionEffectType
InheritanceTransitionEffectType Inheritance Object

Language Version : ActionScript 3.0
Product Versions : iSpring Pro 6.0.3, iSpring Platform 6.0
Runtime Versions : AIR 1.0, Flash Player 10.1

The TransitionEffectType class is an enumeration class that provides values for different slide transition effects.

Use the values defined by the TransitionEffectType class with the effectType property of the ISlideShowTransition interface.

See also

ispring.presenter.presentation.slides.ISlideShowTransition..effectType


Public Constants
ConstantDefined By
APPEAR : String = Appear
[static]
TransitionEffectType
BLINDS_HORIZONTAL : String = BlindsHorizontal
[static]
TransitionEffectType
BLINDS_VERTICAL : String = BlindsVertical
[static]
TransitionEffectType
BOX3D_DOWN : String = BoxDown
[static]
TransitionEffectType
BOX3D_LEFT : String = BoxLeft
[static]
TransitionEffectType
BOX3D_RIGHT : String = BoxRight
[static]
TransitionEffectType
BOX3D_UP : String = BoxUp
[static]
TransitionEffectType
BOX_IN : String = BoxIn
[static]
TransitionEffectType
BOX_OUT : String = BoxOut
[static]
TransitionEffectType
CHECKERBOARD_LEFT : String = CheckerboardAcross
[static]
TransitionEffectType
CHECKERBOARD_TOP : String = CheckerboardDown
[static]
TransitionEffectType
COMB_HORIZONTAL : String = CombHorizontal
[static]
TransitionEffectType
COMB_VERTICAL : String = CombVertical
[static]
TransitionEffectType
CONVEYOR_LEFT : String = ConveyorLeft
[static]
TransitionEffectType
CONVEYOR_RIGHT : String = ConveyorRight
[static]
TransitionEffectType
COVER_FROM_DOWN : String = CoverDown
[static]
TransitionEffectType
COVER_FROM_LEFT : String = CoverLeft
[static]
TransitionEffectType
COVER_FROM_LEFT_DOWN : String = CoverLeftDown
[static]
TransitionEffectType
COVER_FROM_LEFT_UP : String = CoverLeftUp
[static]
TransitionEffectType
COVER_FROM_RIGHT : String = CoverRight
[static]
TransitionEffectType
COVER_FROM_RIGHT_DOWN : String = CoverRightDown
[static]
TransitionEffectType
COVER_FROM_RIGHT_UP : String = CoverRightUp
[static]
TransitionEffectType
COVER_FROM_UP : String = CoverUp
[static]
TransitionEffectType
CUBE_FROM_DOWN : String = CubeDown
[static]
TransitionEffectType
CUBE_FROM_LEFT : String = CubeLeft
[static]
TransitionEffectType
CUBE_FROM_RIGHT : String = CubeRight
[static]
TransitionEffectType
CUBE_FROM_UP : String = CubeUp
[static]
TransitionEffectType
CUT : String = Cut
[static]
TransitionEffectType
CUT_THROUGH_BLACK : String = CutThroughBlack
[static]
TransitionEffectType
DISSOLVE : String = Dissolve
[static]
TransitionEffectType
DOORS_HORIZONTAL : String = DoorsHorizontal
[static]
TransitionEffectType
DOORS_VERTICAL : String = DoorsVertical
[static]
TransitionEffectType
FADE_SMOOTHLY : String = FadeSmoothly
[static]
TransitionEffectType
FADE_THROUGH_BLACK : String = FadeThroughBlack
[static]
TransitionEffectType
FERRIS_WHEEL_LEFT : String = FerrisWheelLeft
[static]
TransitionEffectType
FERRIS_WHEEL_RIGHT : String = FerrisWheelRight
[static]
TransitionEffectType
FLASHBULB : String = Flashbulb
[static]
TransitionEffectType
FLIP_DOWN : String = FlipDown
[static]
TransitionEffectType
FLIP_LEFT : String = FlipLeft
[static]
TransitionEffectType
FLIP_RIGHT : String = FlipRight
[static]
TransitionEffectType
FLIP_UP : String = FlipUp
[static]
TransitionEffectType
FLY_THROUGH_IN : String = FlyThroughIn
[static]
TransitionEffectType
FLY_THROUGH_IN_BOUNCE : String = FlyThroughInBounce
[static]
TransitionEffectType
FLY_THROUGH_OUT : String = FlyThroughOut
[static]
TransitionEffectType
FLY_THROUGH_OUT_BOUNCE : String = FlyThroughOutBounce
[static]
TransitionEffectType
GALLERY_LEFT : String = GalleryLeft
[static]
TransitionEffectType
GALLERY_RIGHT : String = GalleryRight
[static]
TransitionEffectType
GLITTER_DIAMOND_DOWN : String = GlitterDiamondDown
[static]
TransitionEffectType
GLITTER_DIAMOND_LEFT : String = GlitterDiamondLeft
[static]
TransitionEffectType
GLITTER_DIAMOND_RIGHT : String = GlitterDiamondRight
[static]
TransitionEffectType
GLITTER_DIAMOND_UP : String = GlitterDiamondUp
[static]
TransitionEffectType
GLITTER_HEXAGON_DOWN : String = GlitterHexagonDown
[static]
TransitionEffectType
GLITTER_HEXAGON_LEFT : String = GlitterHexagonLeft
[static]
TransitionEffectType
GLITTER_HEXAGON_RIGHT : String = GlitterHexagonRight
[static]
TransitionEffectType
GLITTER_HEXAGON_UP : String = GlitterHexagonUp
[static]
TransitionEffectType
HONEYCOMB : String = Honeycomb
[static]
TransitionEffectType
NEWSFLASH : String = Newsflash
[static]
TransitionEffectType
NULL : String = null
[static] No transition effect.
TransitionEffectType
ORBIT_DOWN : String = OrbitDown
[static]
TransitionEffectType
ORBIT_LEFT : String = OrbitLeft
[static]
TransitionEffectType
ORBIT_RIGHT : String = OrbitRight
[static]
TransitionEffectType
ORBIT_UP : String = OrbitUp
[static]
TransitionEffectType
PAN_DOWN : String = PanDown
[static]
TransitionEffectType
PAN_LEFT : String = PanLeft
[static]
TransitionEffectType
PAN_RIGHT : String = PanRight
[static]
TransitionEffectType
PAN_UP : String = PanUp
[static]
TransitionEffectType
PUSH_BOTTOM : String = PushDown
[static]
TransitionEffectType
PUSH_LEFT : String = PushLeft
[static]
TransitionEffectType
PUSH_RIGHT : String = PushRight
[static]
TransitionEffectType
PUSH_TOP : String = PushUp
[static]
TransitionEffectType
RANDOM : String = RandomTransition
[static] A randomly chosen transition effect.
TransitionEffectType
RANDOM_BARS_HORIZONTAL : String = RandomBarsHorizontal
[static]
TransitionEffectType
RANDOM_BARS_VERTICAL : String = RandomBarsVertical
[static]
TransitionEffectType
REVEAL_BLACK_LEFT : String = RevealBlackLeft
[static]
TransitionEffectType
REVEAL_BLACK_RIGHT : String = RevealBlackRight
[static]
TransitionEffectType
REVEAL_SMOOTH_LEFT : String = RevealSmoothLeft
[static]
TransitionEffectType
REVEAL_SMOOTH_RIGHT : String = RevealSmoothRight
[static]
TransitionEffectType
RIPPLE_BOTTOM_LEFT : String = RippleLeftDown
[static]
TransitionEffectType
RIPPLE_BOTTOM_RIGHT : String = RippleRightDown
[static]
TransitionEffectType
RIPPLE_CENTER : String = RippleCenter
[static]
TransitionEffectType
RIPPLE_TOP_LEFT : String = RippleLeftUp
[static]
TransitionEffectType
RIPPLE_TOP_RIGHT : String = RippleRightUp
[static]
TransitionEffectType
ROTATE_FROM_DOWN : String = RotateDown
[static]
TransitionEffectType
ROTATE_FROM_LEFT : String = RotateLeft
[static]
TransitionEffectType
ROTATE_FROM_RIGHT : String = RotateRight
[static]
TransitionEffectType
ROTATE_FROM_UP : String = RotateUp
[static]
TransitionEffectType
SHAPE_CIRCLE : String = ShapeCircle
[static]
TransitionEffectType
SHAPE_DIAMOND : String = ShapeDiamond
[static]
TransitionEffectType
SHAPE_PLUS : String = ShapePlus
[static]
TransitionEffectType
SHRED_RECTANGLES_IN : String = ShredRectangleIn
[static]
TransitionEffectType
SHRED_RECTANGLES_OUT : String = ShredRectangleOut
[static]
TransitionEffectType
SHRED_STRIPS_IN : String = ShredStripsIn
[static]
TransitionEffectType
SHRED_STRIPS_OUT : String = ShredStripsOut
[static]
TransitionEffectType
SPLIT_HORIZONTAL_IN : String = SplitHorizontalIn
[static]
TransitionEffectType
SPLIT_HORIZONTAL_OUT : String = SplitHorizontalOut
[static]
TransitionEffectType
SPLIT_VERTICAL_IN : String = SplitVerticalIn
[static]
TransitionEffectType
SPLIT_VERTICAL_OUT : String = SplitVerticalOut
[static]
TransitionEffectType
STRIPS_LEFT_DOWN : String = StripsLeftDown
[static]
TransitionEffectType
STRIPS_LEFT_UP : String = StripsLeftUp
[static]
TransitionEffectType
STRIPS_RIGHT_DOWN : String = StripsRightDown
[static]
TransitionEffectType
STRIPS_RIGHT_UP : String = StripsRightUp
[static]
TransitionEffectType
SWITCH_DOWN : String = SwitchDown
[static]
TransitionEffectType
SWITCH_LEFT : String = SwitchLeft
[static]
TransitionEffectType
SWITCH_RIGHT : String = SwitchRight
[static]
TransitionEffectType
SWITCH_UP : String = SwitchUp
[static]
TransitionEffectType
UNCOVER_DOWN : String = UncoverDown
[static]
TransitionEffectType
UNCOVER_LEFT : String = UncoverLeft
[static]
TransitionEffectType
UNCOVER_LEFT_DOWN : String = UncoverLeftDown
[static]
TransitionEffectType
UNCOVER_LEFT_UP : String = UncoverLeftUp
[static]
TransitionEffectType
UNCOVER_RIGHT : String = UncoverRight
[static]
TransitionEffectType
UNCOVER_RIGHT_DOWN : String = UncoverRightDown
[static]
TransitionEffectType
UNCOVER_RIGHT_UP : String = UncoverRightUp
[static]
TransitionEffectType
UNCOVER_UP : String = UncoverUp
[static]
TransitionEffectType
VORTEX_FROM_BOTTOM : String = VortexDown
[static]
TransitionEffectType
VORTEX_FROM_LEFT : String = VortexLeft
[static]
TransitionEffectType
VORTEX_FROM_RIGHT : String = VortexRight
[static]
TransitionEffectType
VORTEX_FROM_TOP : String = VortexUp
[static]
TransitionEffectType
WARP_IN : String = WarpIn
[static]
TransitionEffectType
WARP_OUT : String = WarpOut
[static]
TransitionEffectType
WEDGE : String = Wedge
[static]
TransitionEffectType
WHEEL_1 : String = Wheel1Spoke
[static]
TransitionEffectType
WHEEL_1_REVERSE : String = WheelReverse1Spoke
[static]
TransitionEffectType
WHEEL_2 : String = Wheel2Spokes
[static]
TransitionEffectType
WHEEL_3 : String = Wheel3Spokes
[static]
TransitionEffectType
WHEEL_4 : String = Wheel4Spokes
[static]
TransitionEffectType
WHEEL_8 : String = Wheel8Spokes
[static]
TransitionEffectType
WINDOW_HORIZONTAL : String = WindowHorizontal
[static]
TransitionEffectType
WINDOW_VERTICAL : String = WindowVertical
[static]
TransitionEffectType
WIPE_DOWN : String = WipeDown
[static]
TransitionEffectType
WIPE_LEFT : String = WipeLeft
[static]
TransitionEffectType
WIPE_RIGHT : String = WipeRight
[static]
TransitionEffectType
WIPE_UP : String = WipeUp
[static]
TransitionEffectType
Constant Detail
APPEARConstant
public static const APPEAR:String = Appear

BLINDS_HORIZONTALConstant 
public static const BLINDS_HORIZONTAL:String = BlindsHorizontal

BLINDS_VERTICALConstant 
public static const BLINDS_VERTICAL:String = BlindsVertical

BOX_INConstant 
public static const BOX_IN:String = BoxIn

BOX_OUTConstant 
public static const BOX_OUT:String = BoxOut

BOX3D_DOWNConstant 
public static const BOX3D_DOWN:String = BoxDown

BOX3D_LEFTConstant 
public static const BOX3D_LEFT:String = BoxLeft

BOX3D_RIGHTConstant 
public static const BOX3D_RIGHT:String = BoxRight

BOX3D_UPConstant 
public static const BOX3D_UP:String = BoxUp

CHECKERBOARD_LEFTConstant 
public static const CHECKERBOARD_LEFT:String = CheckerboardAcross

CHECKERBOARD_TOPConstant 
public static const CHECKERBOARD_TOP:String = CheckerboardDown

COMB_HORIZONTALConstant 
public static const COMB_HORIZONTAL:String = CombHorizontal

COMB_VERTICALConstant 
public static const COMB_VERTICAL:String = CombVertical

CONVEYOR_LEFTConstant 
public static const CONVEYOR_LEFT:String = ConveyorLeft

CONVEYOR_RIGHTConstant 
public static const CONVEYOR_RIGHT:String = ConveyorRight

COVER_FROM_DOWNConstant 
public static const COVER_FROM_DOWN:String = CoverDown

COVER_FROM_LEFTConstant 
public static const COVER_FROM_LEFT:String = CoverLeft

COVER_FROM_LEFT_DOWNConstant 
public static const COVER_FROM_LEFT_DOWN:String = CoverLeftDown

COVER_FROM_LEFT_UPConstant 
public static const COVER_FROM_LEFT_UP:String = CoverLeftUp

COVER_FROM_RIGHTConstant 
public static const COVER_FROM_RIGHT:String = CoverRight

COVER_FROM_RIGHT_DOWNConstant 
public static const COVER_FROM_RIGHT_DOWN:String = CoverRightDown

COVER_FROM_RIGHT_UPConstant 
public static const COVER_FROM_RIGHT_UP:String = CoverRightUp

COVER_FROM_UPConstant 
public static const COVER_FROM_UP:String = CoverUp

CUBE_FROM_DOWNConstant 
public static const CUBE_FROM_DOWN:String = CubeDown

CUBE_FROM_LEFTConstant 
public static const CUBE_FROM_LEFT:String = CubeLeft

CUBE_FROM_RIGHTConstant 
public static const CUBE_FROM_RIGHT:String = CubeRight

CUBE_FROM_UPConstant 
public static const CUBE_FROM_UP:String = CubeUp

CUTConstant 
public static const CUT:String = Cut

CUT_THROUGH_BLACKConstant 
public static const CUT_THROUGH_BLACK:String = CutThroughBlack

DISSOLVEConstant 
public static const DISSOLVE:String = Dissolve

DOORS_HORIZONTALConstant 
public static const DOORS_HORIZONTAL:String = DoorsHorizontal

DOORS_VERTICALConstant 
public static const DOORS_VERTICAL:String = DoorsVertical

FADE_SMOOTHLYConstant 
public static const FADE_SMOOTHLY:String = FadeSmoothly

FADE_THROUGH_BLACKConstant 
public static const FADE_THROUGH_BLACK:String = FadeThroughBlack

FERRIS_WHEEL_LEFTConstant 
public static const FERRIS_WHEEL_LEFT:String = FerrisWheelLeft

FERRIS_WHEEL_RIGHTConstant 
public static const FERRIS_WHEEL_RIGHT:String = FerrisWheelRight

FLASHBULBConstant 
public static const FLASHBULB:String = Flashbulb

FLIP_DOWNConstant 
public static const FLIP_DOWN:String = FlipDown

FLIP_LEFTConstant 
public static const FLIP_LEFT:String = FlipLeft

FLIP_RIGHTConstant 
public static const FLIP_RIGHT:String = FlipRight

FLIP_UPConstant 
public static const FLIP_UP:String = FlipUp

FLY_THROUGH_INConstant 
public static const FLY_THROUGH_IN:String = FlyThroughIn

FLY_THROUGH_IN_BOUNCEConstant 
public static const FLY_THROUGH_IN_BOUNCE:String = FlyThroughInBounce

FLY_THROUGH_OUTConstant 
public static const FLY_THROUGH_OUT:String = FlyThroughOut

FLY_THROUGH_OUT_BOUNCEConstant 
public static const FLY_THROUGH_OUT_BOUNCE:String = FlyThroughOutBounce

GALLERY_LEFTConstant 
public static const GALLERY_LEFT:String = GalleryLeft

GALLERY_RIGHTConstant 
public static const GALLERY_RIGHT:String = GalleryRight

GLITTER_DIAMOND_DOWNConstant 
public static const GLITTER_DIAMOND_DOWN:String = GlitterDiamondDown

GLITTER_DIAMOND_LEFTConstant 
public static const GLITTER_DIAMOND_LEFT:String = GlitterDiamondLeft

GLITTER_DIAMOND_RIGHTConstant 
public static const GLITTER_DIAMOND_RIGHT:String = GlitterDiamondRight

GLITTER_DIAMOND_UPConstant 
public static const GLITTER_DIAMOND_UP:String = GlitterDiamondUp

GLITTER_HEXAGON_DOWNConstant 
public static const GLITTER_HEXAGON_DOWN:String = GlitterHexagonDown

GLITTER_HEXAGON_LEFTConstant 
public static const GLITTER_HEXAGON_LEFT:String = GlitterHexagonLeft

GLITTER_HEXAGON_RIGHTConstant 
public static const GLITTER_HEXAGON_RIGHT:String = GlitterHexagonRight

GLITTER_HEXAGON_UPConstant 
public static const GLITTER_HEXAGON_UP:String = GlitterHexagonUp

HONEYCOMBConstant 
public static const HONEYCOMB:String = Honeycomb

NEWSFLASHConstant 
public static const NEWSFLASH:String = Newsflash

NULLConstant 
public static const NULL:String = null

No transition effect.

ORBIT_DOWNConstant 
public static const ORBIT_DOWN:String = OrbitDown

ORBIT_LEFTConstant 
public static const ORBIT_LEFT:String = OrbitLeft

ORBIT_RIGHTConstant 
public static const ORBIT_RIGHT:String = OrbitRight

ORBIT_UPConstant 
public static const ORBIT_UP:String = OrbitUp

PAN_DOWNConstant 
public static const PAN_DOWN:String = PanDown

PAN_LEFTConstant 
public static const PAN_LEFT:String = PanLeft

PAN_RIGHTConstant 
public static const PAN_RIGHT:String = PanRight

PAN_UPConstant 
public static const PAN_UP:String = PanUp

PUSH_BOTTOMConstant 
public static const PUSH_BOTTOM:String = PushDown

PUSH_LEFTConstant 
public static const PUSH_LEFT:String = PushLeft

PUSH_RIGHTConstant 
public static const PUSH_RIGHT:String = PushRight

PUSH_TOPConstant 
public static const PUSH_TOP:String = PushUp

RANDOMConstant 
public static const RANDOM:String = RandomTransition

A randomly chosen transition effect.

RANDOM_BARS_HORIZONTALConstant 
public static const RANDOM_BARS_HORIZONTAL:String = RandomBarsHorizontal

RANDOM_BARS_VERTICALConstant 
public static const RANDOM_BARS_VERTICAL:String = RandomBarsVertical

REVEAL_BLACK_LEFTConstant 
public static const REVEAL_BLACK_LEFT:String = RevealBlackLeft

REVEAL_BLACK_RIGHTConstant 
public static const REVEAL_BLACK_RIGHT:String = RevealBlackRight

REVEAL_SMOOTH_LEFTConstant 
public static const REVEAL_SMOOTH_LEFT:String = RevealSmoothLeft

REVEAL_SMOOTH_RIGHTConstant 
public static const REVEAL_SMOOTH_RIGHT:String = RevealSmoothRight

RIPPLE_BOTTOM_LEFTConstant 
public static const RIPPLE_BOTTOM_LEFT:String = RippleLeftDown

RIPPLE_BOTTOM_RIGHTConstant 
public static const RIPPLE_BOTTOM_RIGHT:String = RippleRightDown

RIPPLE_CENTERConstant 
public static const RIPPLE_CENTER:String = RippleCenter

RIPPLE_TOP_LEFTConstant 
public static const RIPPLE_TOP_LEFT:String = RippleLeftUp

RIPPLE_TOP_RIGHTConstant 
public static const RIPPLE_TOP_RIGHT:String = RippleRightUp

ROTATE_FROM_DOWNConstant 
public static const ROTATE_FROM_DOWN:String = RotateDown

ROTATE_FROM_LEFTConstant 
public static const ROTATE_FROM_LEFT:String = RotateLeft

ROTATE_FROM_RIGHTConstant 
public static const ROTATE_FROM_RIGHT:String = RotateRight

ROTATE_FROM_UPConstant 
public static const ROTATE_FROM_UP:String = RotateUp

SHAPE_CIRCLEConstant 
public static const SHAPE_CIRCLE:String = ShapeCircle

SHAPE_DIAMONDConstant 
public static const SHAPE_DIAMOND:String = ShapeDiamond

SHAPE_PLUSConstant 
public static const SHAPE_PLUS:String = ShapePlus

SHRED_RECTANGLES_INConstant 
public static const SHRED_RECTANGLES_IN:String = ShredRectangleIn

SHRED_RECTANGLES_OUTConstant 
public static const SHRED_RECTANGLES_OUT:String = ShredRectangleOut

SHRED_STRIPS_INConstant 
public static const SHRED_STRIPS_IN:String = ShredStripsIn

SHRED_STRIPS_OUTConstant 
public static const SHRED_STRIPS_OUT:String = ShredStripsOut

SPLIT_HORIZONTAL_INConstant 
public static const SPLIT_HORIZONTAL_IN:String = SplitHorizontalIn

SPLIT_HORIZONTAL_OUTConstant 
public static const SPLIT_HORIZONTAL_OUT:String = SplitHorizontalOut

SPLIT_VERTICAL_INConstant 
public static const SPLIT_VERTICAL_IN:String = SplitVerticalIn

SPLIT_VERTICAL_OUTConstant 
public static const SPLIT_VERTICAL_OUT:String = SplitVerticalOut

STRIPS_LEFT_DOWNConstant 
public static const STRIPS_LEFT_DOWN:String = StripsLeftDown

STRIPS_LEFT_UPConstant 
public static const STRIPS_LEFT_UP:String = StripsLeftUp

STRIPS_RIGHT_DOWNConstant 
public static const STRIPS_RIGHT_DOWN:String = StripsRightDown

STRIPS_RIGHT_UPConstant 
public static const STRIPS_RIGHT_UP:String = StripsRightUp

SWITCH_DOWNConstant 
public static const SWITCH_DOWN:String = SwitchDown

SWITCH_LEFTConstant 
public static const SWITCH_LEFT:String = SwitchLeft

SWITCH_RIGHTConstant 
public static const SWITCH_RIGHT:String = SwitchRight

SWITCH_UPConstant 
public static const SWITCH_UP:String = SwitchUp

UNCOVER_DOWNConstant 
public static const UNCOVER_DOWN:String = UncoverDown

UNCOVER_LEFTConstant 
public static const UNCOVER_LEFT:String = UncoverLeft

UNCOVER_LEFT_DOWNConstant 
public static const UNCOVER_LEFT_DOWN:String = UncoverLeftDown

UNCOVER_LEFT_UPConstant 
public static const UNCOVER_LEFT_UP:String = UncoverLeftUp

UNCOVER_RIGHTConstant 
public static const UNCOVER_RIGHT:String = UncoverRight

UNCOVER_RIGHT_DOWNConstant 
public static const UNCOVER_RIGHT_DOWN:String = UncoverRightDown

UNCOVER_RIGHT_UPConstant 
public static const UNCOVER_RIGHT_UP:String = UncoverRightUp

UNCOVER_UPConstant 
public static const UNCOVER_UP:String = UncoverUp

VORTEX_FROM_BOTTOMConstant 
public static const VORTEX_FROM_BOTTOM:String = VortexDown

VORTEX_FROM_LEFTConstant 
public static const VORTEX_FROM_LEFT:String = VortexLeft

VORTEX_FROM_RIGHTConstant 
public static const VORTEX_FROM_RIGHT:String = VortexRight

VORTEX_FROM_TOPConstant 
public static const VORTEX_FROM_TOP:String = VortexUp

WARP_INConstant 
public static const WARP_IN:String = WarpIn

WARP_OUTConstant 
public static const WARP_OUT:String = WarpOut

WEDGEConstant 
public static const WEDGE:String = Wedge

WHEEL_1Constant 
public static const WHEEL_1:String = Wheel1Spoke

WHEEL_1_REVERSEConstant 
public static const WHEEL_1_REVERSE:String = WheelReverse1Spoke

WHEEL_2Constant 
public static const WHEEL_2:String = Wheel2Spokes

WHEEL_3Constant 
public static const WHEEL_3:String = Wheel3Spokes

WHEEL_4Constant 
public static const WHEEL_4:String = Wheel4Spokes

WHEEL_8Constant 
public static const WHEEL_8:String = Wheel8Spokes

WINDOW_HORIZONTALConstant 
public static const WINDOW_HORIZONTAL:String = WindowHorizontal

WINDOW_VERTICALConstant 
public static const WINDOW_VERTICAL:String = WindowVertical

WIPE_DOWNConstant 
public static const WIPE_DOWN:String = WipeDown

WIPE_LEFTConstant 
public static const WIPE_LEFT:String = WipeLeft

WIPE_RIGHTConstant 
public static const WIPE_RIGHT:String = WipeRight

WIPE_UPConstant 
public static const WIPE_UP:String = WipeUp